Game just has an issue in dialog´s where it uses to much system ressources pretty sure that will be fixed in one of the next patchesĪnd it may render X amount of fps in main menu if you don´t cap the fps why is a single screen game with only 5-10 little dudes running around and a few missile shots ( or even just the maintenance screen alone, ramping up system resources? no thank you. I can play open world games with nice graphics and lots going on that run smoother. And i cannot figure out why on earth a static screen is running such a high demand unless there is something going on in the background that i dont know about, i paid for a game. i try to stay away from un optimised games, id rather have mediocre graphics and smooth running especially in a game like this where the graphics are really a "back ground" anyway. Way back in the day you would stay away from 'easy' because it was to darn easy, but now.Originally posted by 4Horsemen:i think im gonna refund until this issue is fixed. So your modern 'easy' is more around the 'nightmare' mode. I don't know why but the great majority of dev's these days treat 'easy' mode like it costs them money. I am one of those gamers that believe if you select 'easy' then you are going to have a easy game, and if you select 'hard' you are going to have a hard game. the game cheats anyways, enemies have sometimes 10 times our hp and dmg. even something as simple as higher loot chance or more hull/shields. it would benefit from some form of progression. you could go infinitely but what would be the point? none of it can be transferred to a new run. I have ended campaigns with over 50k because there was nothing left to buy. yes you can grind but there is really no limit. Originally posted by WetNose:It's a little different to games of it's like.
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